Glenn Hofman

3D Visualisation · Vibe Coder · Problem Solver

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3D Visualisation

Transforming ideas into immersive three-dimensional experiences. Creating visual narratives that bridge the gap between concept and reality.

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Vibe Coder

Writing code with intention and flow. Building digital experiences that feel right, function beautifully, and resonate with users.

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Problem Solver

Approaching challenges with creativity and precision. Finding elegant solutions to complex problems through innovative thinking.

Portrait of Glenn Hofman, 3D visualisation designer and developer

Hey, I'm Glenn — a creative all-rounder based in the Netherlands with a passion for 3D design, coding, and clever problem-solving. I bridge two worlds that don't always talk to each other: photorealistic 3D visualisation and the web. That combination is where things get interesting.

My 3D work centres on modelling products, buildings and environments — for product renders and architectural visualisation, built primarily in Blender. I care about the details that make a render read as "real" instead of "rendered": material behaviour, light transport, the right lens choices, the small imperfections that sell the image.

On the code side I build interactive front-end experiences, often with Claude Code as a pair-programming partner. The two skill-sets meet in projects like the 3D configurator for hbeds.nl, where detailed product models are paired with a real-time web pipeline and a custom UI — so customers can configure and preview a product end-to-end in the browser. Whether the task is design, development, or strategy, I'm driven by curiosity, improvement, and the joy of creating meaningful digital experiences.

Selected Work

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Product Visualisation

Photorealistic 3D renders for marketing, e-commerce and client presentations. CG-assets that can be updated, reused and re-angled however the brief requires.

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Architectural Visualisation

Exterior and interior visualisations of buildings and spaces. From early concept massing to fully dressed interior renders for client approvals.

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Interactive Experiments

Browser-based games and AI-generated art collected under /games/ and /ai-playground/ — playgrounds for exploring how code, visuals and interactivity come together.